المستخلص: |
Gamification significantly enhances students' capabilities in addressing challenges. E-learning environments encompass various learning scenarios that present considerable challenges for learners, including competitions and conflicts that may influence their capacity to navigate these situations. Tolerance of ambiguity refers to an individual's capacity to navigate situations characterized by conflicts and uncertainty regarding achievable outcomes. The present study investigates the impact of gamification on enhancing learners' ambiguity tolerance, as it serves as a mechanism to improve their capacity to confront challenges and foster motivation in educational contexts. A quasi-experimental design was employed to compare the experimental group utilizing a gamification-based e-learning environment with the control group that engaged with the same environment devoid of gamification. The research sample comprised 60 tenth-grade students from the Jeddah Educational Department, who were randomly assigned to two research groups. A scale for measuring tolerance of ambiguity was employed following the verification of its reliability and stability, comprising (60) items. The findings indicated that a gamification-based e-learning environment is superior to a non-gamified e-learning environment in enhancing tolerance for ambiguity. Employing gamification to enhance cognitive styles is essential at this time, as it is likely to yield positive effects on learning outcomes.
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