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The Effect of the Integration of Online Gamified Mathematics Practice Activities on Learners’ Engagement, Motivation and Academic Achievement

المصدر: المجلة التربوية الدولية المتخصصة
الناشر: دار سمات للدراسات والأبحاث
المؤلف الرئيسي: Alghamdi, Jawaher (Author)
المجلد/العدد: مج9, ع3
محكمة: نعم
الدولة: الأردن
التاريخ الميلادي: 2020
الشهر: أيلول
الصفحات: 201 - 211
DOI: 10.36752/1764-009-003-014
ISSN: 2226-2717
رقم MD: 1105206
نوع المحتوى: بحوث ومقالات
اللغة: الإنجليزية
قواعد المعلومات: EduSearch
مواضيع:
كلمات المؤلف المفتاحية:
Primary Learners | Gamified Learning | Gamification
رابط المحتوى:
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024 |3 10.36752/1764-009-003-014 
041 |a eng 
044 |b الأردن 
100 |9 595054  |a Alghamdi, Jawaher  |e Author 
245 |a The Effect of the Integration of Online Gamified Mathematics Practice Activities on Learners’ Engagement, Motivation and Academic Achievement 
260 |b دار سمات للدراسات والأبحاث  |c 2020  |g أيلول 
300 |a 201 - 211 
336 |a بحوث ومقالات  |b Article 
520 |b This is a mixed method concurrent research study set-out to explore the integration of online gamified activities, within the context of mathematics education, specifically focusing on lower primary grade level (Grade 2). The results indicated the integration of online gamified learning activities to practice mathematics contributed positively to learners’ engagement, motivation and to their academic performance. Moreover, it further found that gamification elements, including the award of points and certificates, along with provision of facilities that enabled learners to engage competitively, receive feedback and publicly share their achievements, had a direct effect on increasing engagement and motivation of learners in mathematics education. The research ended by developing a ‘bolt on’ model. The recommendations of the study included ascertain whether the ‘bolt-on’ online Mathematics Practice model used in this study could be up-scaled to increase transitions towards technology integration in mathematics education. 
653 |a الأنشطة التعليمية  |a الإنجازات الأكاديمية  |a مادة الرياضيات  |a التقنيات الحديثة 
692 |b Primary Learners  |b Gamified Learning  |b Gamification 
773 |4 التربية والتعليم  |6 Education & Educational Research  |c 014  |e The International Interdisciplinary Journal of Education - IIJE  |f Al-Mağallaẗ Al-Tarbawiyyaẗ Al-Dawliyyaẗ Al-Mutaẖaṣiṣaẗ  |l 003  |m مج9, ع3  |o 1764  |s المجلة التربوية الدولية المتخصصة  |v 009  |x 2226-2717 
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