المستخلص: |
The role of Instructional technology in improving and developing the Instructional curriculum in the current period and presenting it more effectively to achieve the targeted learning outcomes and to provide a graduate with competence to keep pace with the global labor market has been evident. The developers and designers of e-learning sought to find modern Instructional strategies that would be more popular with learners from the millennium generation Previous research has determined that the millennial generation of university students requires modern methods of education. This generation needs education that relies on short instant messaging, interaction, and group activities. They are consumers of digital content largely because of their high technological skills. They are a generation where technology has been deeply integrated into their daily lives. Instructional activities are a prominent element and partner in the Instructional process, and accordingly, many patterns and special models were constructed that enjoy the placement of Instructional activities in a unique position in the learning process, including the two patterns of practice (individual - cooperative) and the two patterns of practice (distributed - focused). It is unlike traditional activities as it can be integrated into the learner's activities and daily routine, thus reducing the student's intellectual burden or the so-called (Cognitive Load) on the learners. Therefore, choosing the elements of this type of mini-activity, in addition to the factors of timing and synchronization, is of great importance in Modern learning design. Therefore, the current study sheds light on some standards for designing activities in the micro-learning environment, including standards for the technical and technological field, Instructional standards, standards for the teacher, and standards for the learner.
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