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|3 10.37136/2000-013-003-030
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|a eng
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044 |
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|b الجزائر
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100 |
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|9 815242
|a Belgacem, Mira
|e Author
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245 |
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|a Artificial Intelligence Strategies in Electronic Games and their Role in Developing Creative Thinking Skill
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260 |
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|b جامعة محمد خيضر بسكرة - كلية العلوم الإنسانية والاجتماعية
|c 2024
|g أكتوبر
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300 |
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|a 694 - 728
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336 |
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|a بحوث ومقالات
|b Article
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|b Electronic games are considered as a popular tool of entertainment for many people around the world. With the advancement of communication technology, electronic games have become more complex and interactive. And with the proliferation of AI tools has enabled these games to provide advanced and multi-dimensional gaming experiences. This study aims to explore the artificial intelligence strategies used in electronic games and their role in developing creative thinking skills among players.
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|a استراتيجيات الذكاء الاصطناعي
|a الألعاب الإلكترونية
|a التفكير الإبداعي
|a بيئات الاتصال
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692 |
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|b Artificial Intelligence
|b Electronic Games
|b Communication Environment
|b Creative Thinking
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700 |
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|a Hacene, Hadjadj
|e Co-Author
|9 782370
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773 |
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|4 العلوم الإنسانية ، متعددة التخصصات
|4 العلوم الاجتماعية ، متعددة التخصصات
|6 Humanities, Multidisciplinary
|6 Social Sciences, Interdisciplinary
|c 030
|e Journal of the Sciences of Man and Society
|f Mağallaẗ ՙulūm al-insān wa al-muğtamaՙ
|l 003
|m مج13, ع3
|o 2000
|s مجلة علوم الإنسان والمجتمع
|v 013
|x 2253-0347
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856 |
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|u 2000-013-003-030.pdf
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930 |
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|d y
|p y
|q n
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|a EduSearch
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|a HumanIndex
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|c 1536440
|d 1536440
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